//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float4 CameraPositionVS;
//   float4 FOGINSCAttering[4];
//   float4 FogMaxHeight;
//   float4 InstancedViewTranslation;
//   float4 InstancingFadeOutParams;
//   float4 SharedFogParameter0;
//   float4 SharedFogParameter1;
//   float4 SharedFogParameter2;
//   float4 SharedFogParameter3;
//   float3 TemporalAAParameters;
//   float4x4 ViewProjectionMatrix;
//   float bUseExponentialHeightFog;
//
//
// Registers:
//
//   Name                     Reg   Size
//   ------------------------ ----- ----
//   ViewProjectionMatrix     c0       4
//   CameraPositionVS         c4       1
//   FOGINSCAttering          c6       4
//   TemporalAAParameters     c10      1
//   InstancedViewTranslation c11      1
//   InstancingFadeOutParams  c12      1
//   SharedFogParameter0      c13      1
//   SharedFogParameter1      c14      1
//   SharedFogParameter2      c15      1
//   SharedFogParameter3      c16      1
//   bUseExponentialHeightFog c17      1
//   FogMaxHeight             c18      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c5, 1, 0.00784313772, -1, 0.00390625
    def c19, 0, 0.00999999978, -0.00999999978, 0.00100000005
    def c20, 0.499000013, 0.5, 0, 0
  dcl_2d s0
    dcl_position v0
    dcl_tangent v1
    dcl_normal v2
    dcl_color v3
    dcl_color1 v4
    dcl_texcoord4 v5
    dcl_texcoord5 v6
    dcl_texcoord6 v7
    dcl_texcoord7 v8
    dcl_blendindices v9
    dcl_binormal v10
    dcl_color o0
    dcl_color1 o1.xy
    dcl_texcoord o2
    dcl_texcoord4 o3
    dcl_texcoord6 o4
    dcl_texcoord5 o5
    dcl_position o6
    mov r0.x, v5.w
    mov r0.y, v6.w
    mov r0.z, v7.w
    add r0.xyz, r0, c11
    dp3 r0.x, r0, r0
    rsq r0.x, r0.x
    rcp r0.x, r0.x
    add r0.x, r0.x, -c12.x
    mul_sat r0.x, r0.x, c12.y
    add o0.w, -r0.x, c5.x
    mov r0, v0
    dp4 r1.x, v5, r0
    dp4 r1.y, v6, r0
    dp4 r1.z, v7, r0
    mov r1.w, v0.w
    add r0, r1, c11
    mad r1, v2, c5.y, c5.z
    mad r2.xyz, v1.yzxw, c5.y, c5.z
    mul r3.xyz, r1.zxyw, r2
    mad r2.xyz, r1.yzxw, r2.yzxw, -r3
    mul r2.xyz, r1.w, r2
    mul r3.xyz, r1.yzxw, r2.zxyw
    mad r3.xyz, r2.yzxw, r1.zxyw, -r3
    mul r3.xyz, r1.w, r3
    mul r4, r0.y, c1
    mad r4, c0, r0.x, r4
    mad r4, c2, r0.z, r4
    mad r4, c3, r0.w, r4
    mul r0.w, r4.w, c10.z
    mad r4.xy, r0.w, c10, r4
    mul r0.w, c5.w, v4.z
    frc r1.w, r0.w
    add r2.w, r0.w, -r1.w
    slt r0.w, r0.w, -r0.w
    slt r1.w, -r1.w, r1.w
    mad o1.y, r0.w, r1.w, r2.w
    mad r5.xyz, r0, -c4.w, c4
    dp3 r6.x, v8, r5
    dp3 r6.y, v9, r5
    dp3 r6.z, v10, r5
    dp3 o4.x, r3, r6
    dp3 o4.y, r2, r6
    dp3 o4.z, r1, r6
    abs r0.w, c17.x
    if_lt -r0.w, r0.w
      add r1.xyz, r0, -c4
      dp3 r0.w, r1, r1
      rsq r0.w, r0.w
      rcp r1.w, r0.w
      add r1.w, r1.w, -c13.w
      max r1.w, r1.w, c19.x
      mul r1.w, r1.w, c13.x
      slt r2.x, c19.y, r1_abs.z
      add r2.y, r1.z, c19.z
      mad r2.x, r2.x, r2.y, c19.y
      mul r2.y, r2.x, -c13.y
      exp r2.y, r2.y
      add r2.y, -r2.y, c5.x
      mul r2.x, r2.x, c13.y
      rcp r2.x, r2.x
      mul r2.x, r2.x, r2.y
      mul r1.w, r1.w, r2.x
      mul r1.xyz, r0.w, r1
      dp3 r0.w, c16, r1
      mad r0.w, r0.w, -c20.x, c20.y
      pow r1.x, r0.w, c13.z
      mov r2.xyz, c15
      add r2.xyz, -r2, c14
      mad r1.xyz, r1.x, r2, c15
      exp r0.w, -r1.w
      min r0.w, r0.w, c5.x
      max r0.w, r0.w, c14.w
      add r1.w, -r0.w, c5.x
      mul o3.xyz, r1.w, r1
      mov o3.w, r0.w
    else
      add r0.xyz, r0, -c4
      dp3 r0.x, r0, r0
      rsq r0.x, r0.x
      rcp r0.x, r0.x
      mov r1.z, c4.z
      add r2, -r1.z, c16
      sge r0.y, c19.w, r0_abs.z
      lrp r1.x, r0.y, c19.w, r0.z
      rcp r0.y, r1.x
      mul_sat r2, r0.y, r2
      add r1, -r1.z, c18
      mul_sat r1, r0.y, r1
      add r0, r0.x, -c15
      max r0, r0, c19.x
      add r1, -r2, r1
      mul r0, r0, r1_abs
      slt r1, r0, c14
      mul r0, r0, c13
      exp r2.x, r0.x
      exp r2.y, r0.y
      exp r2.z, r0.z
      exp r2.w, r0.w
      mul r0, r1, r2
      mad r1, r1, r2, c5.z
      mul r2.xyz, r1.x, c6
      mov r2.w, r0.x
      mul r2, r0.y, r2
      mad r2.xyz, r1.y, c7, r2
      mul r2, r0.z, r2
      mad r2.xyz, r1.z, c8, r2
      mul r0, r0.w, r2
      mad o3.xyz, r1.w, c9, r0
      mov o3.w, r0.w
    endif
    mov o0.xyz, v3
    mov o1.x, v10.w
    mov o2, c19.x
    mov o4.w, c5.x
    mov r12, r4
    mov o6, r4
 texldl r11, c253.z, s0
 if_ne r12.w, c253.w
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 endif
 mov o5, r12

// approximately 120 instruction slots used
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